Haven't posted in a while, mainly due to busyness. Went to a local comic con yesterday exhibiting ROSWELL, Pengwings, and an early build of Seek Not a Lighthouse. Went well.
Okay, back to the development stuff!
Hopefully the game will be out by the end of the summer for you all to play! After getting an extra monitor for my desk setup, development has been much faster. I've been trying to pack in as many references to other games of the same genre for my own fun... ("For a good time - 2460") -- Maniac Mansion, 1988
With the extra monitor, I can easily transfer scenes between Photoshop and the game engine, making things so much easier. More screenshots of the game will be posted shortly, so keep your eyes out!