Short update today; I unfortunately got Tendinitis in my left hand, so development has been a little slow--I have to have my brother do all testing for now...
But, that aside: After finishing the great force grab mechanic, I've implemented a force push mechanic.
Now, when you're holding an object with the trigger, if you hold the grip button, then release the trigger, the object will forcefully shoot out of your hand. This is useful for distracting enemies quickly, and even knock other objects around to damage enemies... or people. Maybe.
Overall, once I get the combat and gun mechanics done, I should be migrating from my greyboxed scene to the actual game scenes with all the finished art. Then I will be announcing more concrete details about the final game.
Thanks for reading!