Today I ran into the biggest problem I have ever encountered while developing a game...
...The entire Unity project of Oh Captain VR is corrupted. I've tried everything and nothing seemed to fix the problem. Any previous backups of the project, locally or in the cloud, are either broken, or too outdated to be usable from this point on...
At this point, it seems like Oh Captain VR will have to be delayed indefinitely.
I've put a whole year of work into this project, and though I still am having a difficult time believing that all my work is gone, and as disappointed as I am, I am happy to say that over this past year I have learned a lot to become a better artist and programmer, and am super excited to move on to bigger and better things.
In addition to now finally using Unity 2019 after being stuck with 2017 for Oh Captain due to VRTK APIs, I have a few really cool ideas I can't wait to share. More info will be coming soon about my new project, and I promise it will be worth the wait.
Thank you for reading,